This is hilarious and we definitely need to keep it for immersion purpose :rolling_on_the_floor_laughing: Jokes aside, yes they also need to be culled. I'm not sure if...
This is hilarious and we definitely need to keep it for immersion purpose :rolling_on_the_floor_laughing: Jokes aside, yes they also need to be culled. I'm not sure if...
Of course it is! Other players will see your head movement and more in the future. This also means the helmet torch will move with your head
This docking issue, including players falling through the docking collar pipe, is actively being investigated now that we’ve been able to reproduce it internally.
Hi folks, As a temporary workaround, detached fuel pods stored and retrieved through Freight Elevators will retain their fuel correctly. Reattaching those pods to the...
Hey there, The teams have tracked, reproduced, and are currently working on multiple fixes for the Ironclad. I can confirm that several of the top Ironclad Issue...
Thanks for the extensive write up! Nothing to add really. I will forward people to this now if they are asking about general recommendations :wink:
Puh i don't know, but it sounds like EAC blocks a certain DLL from the VIVE hub? I suggest you to join the vr sc community and ask around if anyone uses that headset...
Thanks for sharing your experience! I'm glad you had a blast and everything worked as expected! And it will only get better from here on out!:) And yes as other people...
Yes already on my list to fix this. I will do that after the markers are done.
I can't give you any ETA, but consider that motion controls will bring a lot of new people to SC at least all the remaining issues need to be fixed first. I may add a...
Yes, the holo will be fixed after the markers, which is coming soon. So be a little bit more patient!
Hi first of thank you very much for your and everyones feedback. As stated several times this is really useful for us. To answer some of your question we also touched...
If you send in a ticket explaining the situation and saying that you may need your support account merged, we can take care of it. It's usually a really quick fix,...
This is a very niche issue in our support system, but you provided enough info here to fix it - it should be resolved for you now :slightly_smiling_face:
We’re keeping this week’s Roadmap Update light as we ramp up Alpha 4.9 internally. We’re aiming to share the first few cards for the next major update in two weeks, if...
Hello everyone! Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes....
Greetings! The Aegis Tiburon has made its debut at this years DefenceCon, which is a ferocious killing machine featuring an array of front-facing weapons, including a...
19/05/2026: - Fixed non visible Salvage UI in Remote Turrets in VR (Tested Reclaimer and Moth) It will be in with the next build or the one after it.